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Refactor namespaces
1 parent f3cec42 commit 5dafdc2

16 files changed

Lines changed: 53 additions & 82 deletions

ESSAdapterToXinput/App.xaml

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<Application x:Class="WpfApp.App"
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<Application x:Class="ESSAdapterToXinput.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:WpfApp"
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xmlns:local="clr-namespace:ESSAdapterToXinput"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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ESSAdapterToXinput/App.xaml.cs

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using System.Threading.Tasks;
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using System.Windows;
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namespace WpfApp
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namespace ESSAdapterToXinput
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{
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/// <summary>
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/// Logique d'interaction pour App.xaml

ESSAdapterToXinput/ESSAdapterToXinput.csproj

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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{D35A740F-FD79-4ED9-A812-1EB04D0875F6}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>WpfApp</RootNamespace>
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<AssemblyName>WpfApp</AssemblyName>
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<RootNamespace>ESSAdapterToXinput</RootNamespace>
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<AssemblyName>ESSAdapterToXinput</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>

ESSAdapterToXinput/InputReader/ControllerState.cs

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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Collections.Generic;
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namespace WpfApp.InputReader
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namespace ESSAdapterToXinput.InputReader
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{
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public class ControllerState
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{

ESSAdapterToXinput/InputReader/Devices/GameCube.cs

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using System.Text;
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using System.Threading.Tasks;
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namespace WpfApp.InputReader.Devices
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namespace ESSAdapterToXinput.InputReader.Devices
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{
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static public class GameCube
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{

ESSAdapterToXinput/InputReader/Devices/Nintendo64.cs

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using System.Text;
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using System.Threading.Tasks;
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namespace WpfApp.InputReader.Devices
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namespace ESSAdapterToXinput.InputReader.Devices
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{
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static public class Nintendo64
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{

ESSAdapterToXinput/InputReader/Devices/SuperNESandNES.cs

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using System.Text;
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using System.Threading.Tasks;
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namespace WpfApp.InputReader.Devices
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namespace ESSAdapterToXinput.InputReader.Devices
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{
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static public class SuperNESandNES
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{

ESSAdapterToXinput/InputReader/IControllerReader.cs

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using System;
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namespace WpfApp.InputReader
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namespace ESSAdapterToXinput.InputReader
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{
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public delegate void StateEventHandler(IControllerReader sender, ControllerState state);
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ESSAdapterToXinput/InputReader/InputSource.cs

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using System;
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using System.Collections.Generic;
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using WpfApp.InputReader.Devices;
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using ESSAdapterToXinput.InputReader.Devices;
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namespace WpfApp.InputReader
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namespace ESSAdapterToXinput.InputReader
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{
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public class InputSource
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{

ESSAdapterToXinput/InputReader/SerialControllerReader.cs

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using System;
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namespace WpfApp.InputReader
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namespace ESSAdapterToXinput.InputReader
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{
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public class SerialControllerReader : IControllerReader
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{

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