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Description
So I'm using ToxInput 0.7 from the bin folder of the current source download. I have also tried the 0.6 release. I have DeSmuME_X432R_x64 (0.9.12) running the EU version of Mario 64 DS. ToxInput correctly finds and binds to the game once running, however it does not show either of my XInput controllers as detected in the program. It does seem to be binding to the game correctly, as the D-Pad input and touchscreen no longer function for movement while this is active, but the controllers are not being detected.
I'm thinking it needs a real XBox 360 controller, which I do not have, instead of devices recognized as XInput (and XBox 360 controllers in the Control Panel and for every other piece of software I have ever tried). If this is the case, this should be solvable with some modifications to the code. I'm willing to try this, but what steps would I need to go through to accomplish this? I've been looking through the code, but it's not commented at all and I'm having trouble making sense of it.
Any help would be appreciated for this likely abandoned project.