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runtimecreator.go
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136 lines (117 loc) · 3.97 KB
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/*
* This file is part of Golaxy Distributed Service Development Framework.
*
* Golaxy Distributed Service Development Framework is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 2.1 of the License, or
* (at your option) any later version.
*
* Golaxy Distributed Service Development Framework is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Golaxy Distributed Service Development Framework. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright (c) 2024 pangdogs.
*/
package framework
import (
"git.golaxy.org/core"
"git.golaxy.org/core/runtime"
"git.golaxy.org/core/service"
"git.golaxy.org/core/utils/exception"
"git.golaxy.org/core/utils/reinterpret"
"git.golaxy.org/core/utils/uid"
)
// BuildRuntime 创建运行时
func BuildRuntime(svcInst IService) *RuntimeCreator {
if svcInst == nil {
exception.Panicf("%w: %w: svcInst is nil", ErrFramework, core.ErrArgs)
}
assembler := &RuntimeAssembler{}
assembler.init(svcInst, assembler)
return &RuntimeCreator{
svcInst: svcInst,
assembler: assembler,
settings: _RuntimeSettings{
name: "",
persistId: uid.Nil,
autoRecover: svcInst.AutoRecover(),
reportError: svcInst.ReportError(),
continueOnActivatingEntityPanic: false,
enableFrame: false,
fps: 30,
autoInjection: true,
},
}
}
// RuntimeCreator 运行时实例构建器
type RuntimeCreator struct {
svcInst service.Context
assembler iRuntimeAssembler
settings _RuntimeSettings
}
// SetAssembler 设置运行时实例装配器
func (c *RuntimeCreator) SetAssembler(assembler any) *RuntimeCreator {
if c.svcInst == nil {
exception.Panicf("%w: svcInst is nil", ErrFramework)
}
if assembler == nil {
exception.Panicf("%w: %w: assembler is nil", ErrFramework, core.ErrArgs)
}
assemblerInst, ok := assembler.(iRuntimeAssembler)
if !ok {
assemblerInst = newRuntimeInstantiator(assembler)
}
assemblerInst.init(c.svcInst, assemblerInst)
c.assembler = assemblerInst
return c
}
// SetName 设置名称
func (c *RuntimeCreator) SetName(name string) *RuntimeCreator {
c.settings.name = name
return c
}
// SetPersistId 设置持久化Id
func (c *RuntimeCreator) SetPersistId(id uid.Id) *RuntimeCreator {
c.settings.persistId = id
return c
}
// SetPanicHandling 设置panic时的处理方式
func (c *RuntimeCreator) SetPanicHandling(autoRecover bool, reportError chan error) *RuntimeCreator {
c.settings.autoRecover = autoRecover
c.settings.reportError = reportError
return c
}
// SetContinueOnActivatingEntityPanic 设置激活实体时发生panic是否继续,不继续将会主动删除实体
func (c *RuntimeCreator) SetContinueOnActivatingEntityPanic(b bool) *RuntimeCreator {
c.settings.continueOnActivatingEntityPanic = b
return c
}
// SetEnableFrame 设置是否启用帧循环
func (c *RuntimeCreator) SetEnableFrame(b bool) *RuntimeCreator {
c.settings.enableFrame = b
return c
}
// SetFPS 设置帧率
func (c *RuntimeCreator) SetFPS(fps float64) *RuntimeCreator {
c.settings.fps = fps
return c
}
// SetAutoInjection 设置是否自动注入依赖的组件
func (c *RuntimeCreator) SetAutoInjection(b bool) *RuntimeCreator {
c.settings.autoInjection = b
return c
}
// New 创建运行时
func (c *RuntimeCreator) New() IRuntime {
if c.svcInst == nil {
exception.Panicf("%w: svcInst is nil", ErrFramework)
}
if c.assembler == nil {
exception.Panicf("%w: assembler is nil", ErrFramework)
}
return reinterpret.Cast[IRuntime](runtime.Current(c.assembler.assemble(c.settings)))
}