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runtime.go
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89 lines (77 loc) · 2.7 KB
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/*
* This file is part of Golaxy Distributed Service Development Framework.
*
* Golaxy Distributed Service Development Framework is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 2.1 of the License, or
* (at your option) any later version.
*
* Golaxy Distributed Service Development Framework is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Golaxy Distributed Service Development Framework. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright (c) 2024 pangdogs.
*/
package framework
import (
"git.golaxy.org/core"
"git.golaxy.org/core/runtime"
"git.golaxy.org/core/service"
"git.golaxy.org/core/utils/reinterpret"
"git.golaxy.org/framework/addins"
"git.golaxy.org/framework/addins/dent"
"git.golaxy.org/framework/addins/rpcstack"
)
// GetRuntime 获取运行时实例
func GetRuntime(provider runtime.CurrentContextProvider) IRuntime {
return reinterpret.Cast[IRuntime](runtime.Current(provider))
}
// IRuntime 运行时实例接口
type IRuntime interface {
runtime.Context
// DistEntityRegistry 获取分布式实体注册支持
DistEntityRegistry() dent.IDistEntityRegistry
// RPCStack 获取RPC调用堆栈支持
RPCStack() rpcstack.IRPCStack
// Service 获取服务实例
Service() IService
// AutoInjection 是否自动注入组件
AutoInjection() bool
// BuildEntity 创建实体
BuildEntity(prototype string) *core.EntityCreator
}
type iRuntime interface {
setAutoInjection(b bool)
}
// RuntimeBehavior 运行时实例行为
type RuntimeBehavior struct {
runtime.ContextBehavior
autoInjection bool
}
// DistEntityRegistry 获取分布式实体注册支持
func (rt *RuntimeBehavior) DistEntityRegistry() dent.IDistEntityRegistry {
return addins.Dentr.Require(rt)
}
// RPCStack 获取RPC调用堆栈支持
func (rt *RuntimeBehavior) RPCStack() rpcstack.IRPCStack {
return addins.RPCStack.Require(rt)
}
// Service 获取服务
func (rt *RuntimeBehavior) Service() IService {
return reinterpret.Cast[IService](service.Current(rt))
}
// AutoInjection 是否自动注入组件
func (rt *RuntimeBehavior) AutoInjection() bool {
return rt.autoInjection
}
// BuildEntity 创建实体
func (rt *RuntimeBehavior) BuildEntity(prototype string) *core.EntityCreator {
return core.BuildEntity(runtime.Current(rt), prototype)
}
func (rt *RuntimeBehavior) setAutoInjection(b bool) {
rt.autoInjection = b
}