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await.go
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127 lines (113 loc) · 4.86 KB
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/*
* This file is part of Golaxy Distributed Service Development Framework.
*
* Golaxy Distributed Service Development Framework is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 2.1 of the License, or
* (at your option) any later version.
*
* Golaxy Distributed Service Development Framework is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Golaxy Distributed Service Development Framework. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright (c) 2024 pangdogs.
*/
package framework
import (
"errors"
"git.golaxy.org/core"
"git.golaxy.org/core/runtime"
"git.golaxy.org/core/utils/async"
"git.golaxy.org/core/utils/generic"
"git.golaxy.org/core/utils/reinterpret"
)
var (
ErrAsyncCallerNotAlive = errors.New("async/await: async caller is not alive")
)
type iAsyncCaller interface {
isAlive() bool
}
// AwaitDirector 异步等待分发器
type AwaitDirector struct {
caller iAsyncCaller
director core.AwaitDirector
}
// Any 异步等待任意一个结果返回,有返回值
func (ad AwaitDirector) Any(fun generic.FuncVar2[IRuntime, async.Result, any, async.Result], args ...any) async.Future {
return ad.director.Any(func(ctx runtime.Context, ret async.Result, args ...any) async.Result {
if !ad.caller.isAlive() {
return async.NewResult(nil, ErrAsyncCallerNotAlive)
}
return fun.UnsafeCall(reinterpret.Cast[IRuntime](ctx), ret, args...)
}, args...)
}
// AnyVoid 异步等待任意一个结果返回,无返回值
func (ad AwaitDirector) AnyVoid(fun generic.ActionVar2[IRuntime, async.Result, any], args ...any) async.Future {
return ad.director.Any(func(ctx runtime.Context, ret async.Result, args ...any) async.Result {
if !ad.caller.isAlive() {
return async.NewResult(nil, ErrAsyncCallerNotAlive)
}
fun.UnsafeCall(reinterpret.Cast[IRuntime](ctx), ret, args...)
return async.NewResult(nil, nil)
}, args...)
}
// OK 异步等待任意一个结果成功返回,有返回值
func (ad AwaitDirector) OK(fun generic.FuncVar2[IRuntime, async.Result, any, async.Result], args ...any) async.Future {
return ad.director.OK(func(ctx runtime.Context, ret async.Result, args ...any) async.Result {
if !ad.caller.isAlive() {
return async.NewResult(nil, ErrAsyncCallerNotAlive)
}
return fun.UnsafeCall(reinterpret.Cast[IRuntime](ctx), ret, args...)
}, args...)
}
// OKVoid 异步等待任意一个结果成功返回,无返回值
func (ad AwaitDirector) OKVoid(fun generic.ActionVar2[IRuntime, async.Result, any], args ...any) async.Future {
return ad.director.OK(func(ctx runtime.Context, ret async.Result, args ...any) async.Result {
if !ad.caller.isAlive() {
return async.NewResult(nil, ErrAsyncCallerNotAlive)
}
fun.UnsafeCall(reinterpret.Cast[IRuntime](ctx), ret, args...)
return async.NewResult(nil, nil)
}, args...)
}
// All 异步等待所有结果返回,有返回值
func (ad AwaitDirector) All(fun generic.FuncVar2[IRuntime, []async.Result, any, async.Result], args ...any) async.Future {
return ad.director.All(func(ctx runtime.Context, rets []async.Result, args ...any) async.Result {
if !ad.caller.isAlive() {
return async.NewResult(nil, ErrAsyncCallerNotAlive)
}
return fun.UnsafeCall(reinterpret.Cast[IRuntime](ctx), rets, args...)
}, args...)
}
// AllVoid 异步等待所有结果返回,无返回值
func (ad AwaitDirector) AllVoid(fun generic.ActionVar2[IRuntime, []async.Result, any], args ...any) async.Future {
return ad.director.All(func(ctx runtime.Context, rets []async.Result, args ...any) async.Result {
if !ad.caller.isAlive() {
return async.NewResult(nil, ErrAsyncCallerNotAlive)
}
fun.UnsafeCall(reinterpret.Cast[IRuntime](ctx), rets, args...)
return async.NewResult(nil, nil)
}, args...)
}
// Transform 异步等待产出(yield)返回,并变换结果
func (ad AwaitDirector) Transform(fun generic.FuncVar2[IRuntime, async.Result, any, async.Result], args ...any) async.Future {
return ad.director.Transform(func(ctx runtime.Context, ret async.Result, args ...any) async.Result {
if !ad.caller.isAlive() {
return async.NewResult(nil, ErrAsyncCallerNotAlive)
}
return fun.UnsafeCall(reinterpret.Cast[IRuntime](ctx), ret, args...)
}, args...)
}
// Foreach 异步等待产出(yield)返回
func (ad AwaitDirector) Foreach(fun generic.ActionVar2[IRuntime, async.Result, any], args ...any) async.Future {
return ad.director.Foreach(func(ctx runtime.Context, ret async.Result, args ...any) {
if !ad.caller.isAlive() {
return
}
fun.UnsafeCall(reinterpret.Cast[IRuntime](ctx), ret, args...)
}, args...)
}