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importing a collision mesh from max fails #2

@antont

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@antont

possibly fixed by http://forge.opensimulator.org/gf/project/modrex/tracker/?action=TrackerItemEdit&tracker_item_id=402

the part about "Also adds support for a second kind of color vertex element that was encountered with some Ogre exporters."

reported by CecilTesting on #realxtend-dev

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