Skip to content

Node 0.11 segfault problems #26

@joshmarinacci

Description

@joshmarinacci

I'm trying to track down an issue I'm having using libpng inside of a node native addon. Whenever I read a file the next call to OpenGL crashes. I've isolated it to memory allocation. If I allocate a chunk of memory in my addon (say: 10k bytes) then later on node will segfault. If I don't allocate it then node proceeds into the gl loop just fine. Any ideas what could be causing this? Is there anything in node that might be messing with memory it's not supposed to, and my malloc triggers the issue?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions