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README.md

Request-Response With Dynamic Data (Slice Of Shared Memory Compatible Types)

Caution

Every payload you transmit with iceoryx2 must implement [ZeroCopySend] to be compatible with shared memory. Usually, you can use the derive-macro #[derive(ZeroCopySend)] for most types. If you implement it manually you must ensure that the payload type:

  • is self contained, no heap, no pointers to external sources
  • has a uniform memory representation -> #[repr(C)]
  • does not use pointers to manage their internal structure
  • and its members don't implement Drop explicitly
  • has a 'static lifetime

Data types like String or Vec will cause undefined behavior and may result in segmentation faults. We provide alternative data types that are compatible with shared memory. See the complex data type example for guidance on how to use them.

This example demonstrates the dynamic memory request-response messaging pattern between two separate processes using iceoryx2. A service with the request and response payload type of an u8 slice is created, and every client and server can define a slice length hint they support for communication with initial_max_slice_len. The client sends a request with increasing size every second containing a piece of dynamic data. On the receiving end, the server checks for new data and sends a response with increasing memory size.

The initial_max_slice_len hint and the AllocationStrategy set by the client and server will define how memory is reallocated when

  • [Client::loan_slice()], [Client::loan_slice_uninit()] on the client side or
  • [ActiveRequest::loan_slice()], [ActiveRequest::loan_slice_uninit()] on the server side

request more memory than it is available.

Client Side

The Client uses the following approach:

  1. Sends first request and then enters a loop.
  2. Inside the loop: Loans an increasing amount of memory and acquires a RequestMut.
  3. Writes the payload into the RequestMut.
  4. Sends the RequestMut to the Server and receives a PendingResponse object. The PendingResponse can be used to:
    • Receive Responses for this specific RequestMut.
    • Signal the Server that the Client is no longer interested in data by going out of scope.
    • Check whether the corresponding ActiveRequest on the Server side is still connected.

Server Side

The Server uses the following approach:

  1. Receives the RequestMut sent by the Client and obtains an ActiveRequest object.
  2. The ActiveRequest can be used to:
    • Read the payload, header, and user header.
    • Loan memory for a ResponseMut.
    • Signal the Client that it is no longer sending responses by going out of scope.
    • Check whether the corresponding PendingResponse on the Client side is still connected.
  3. Loans an increasing amount of memory via the ActiveRequest for a ResponseMut to send a response.

In this example, both the client and server print the amount of received bytes to the console.

How to Run

To observe the communication in action, open two terminals and execute the following commands:

Terminal 1

cargo run --example request_response_dyn_server

Terminal 2

cargo run --example request_response_dyn_client

Feel free to run multiple instances of the client or server processes simultaneously to explore how iceoryx2 handles request-response communication efficiently.

Tip

You may hit the maximum supported number of ports when too many client or server processes are running. Refer to the iceoryx2 config to configure limits globally, or use the Service builder API to set them for a specific service.