Skip to content

Global x/y Lighting Position #1

@raad

Description

@raad

I was looking at Indamix/real-shadow, which is very similar to okfocus/okshadow (but okshadow is waaay more flexible). It works slightly differently in that it uses a "global" x/y co-ordinate for the lighting position, that applies to all the elements selected for the effect.

I wondered if this could be added to okshadow - then it would be possible to "light" an entire scene from a single point, which is much easier than working out multiple points using offsets. okshadow is awesome, and I thought this feature would just add to the awesomeness!

Cheers

Raad

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions