Skip to content

Text Positioning and Button positioning are not the same. #159

@srikanth-chitturi

Description

@srikanth-chitturi

Hi ,

I have created a Button with this code :

private UIButton createButton(string imageName, ClickType clickType, float scale, ref List objList)
{
var button = UIButton.create(spriteToolkit, imageName, imageName, 0, 0);
button.onTouchUpInside += (sender) => GUIClickEventReceiver.OnClick(clickType);
//button.localScale = new Vector3(scale, scale, 1f);
objList.Add(button);
return button;
}

And created Text with this code :

private UITextInstance createText(string text, float scale, ref List objList)
{
UITextInstance textInstance = uiText.addTextInstance(text, 0, 0, scale);
textInstance.alignMode = UITextAlignMode.Center;
objList.Add(textInstance);
return textInstance;
}

When I position them on the screen they are not being placed at the same location when given the absolutely same positions.

Like for example :

var button = createButton("Button.png", ClickType.StartGame, 0.8f, ref mainMenuUIObjects,new Vector2(Screen.width/2,Screen.height/2)); // play
button.positionFromRight(-0.2f, 0.02f);
var text = createText("Start", 0.9f, ref mainMenuUIObjects);
text.positionFromRight(-0.2f, 0.02f);

Here button and text does not place at the same place.
How to resolve this issue ?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions