Skip to content

Questions about functionality #2

@KavanBahrami

Description

@KavanBahrami

README: "Actor_Blueprint illustrates rendering a widget into a stereo layer. The widget is first rendered into a material, then the SlateUI texture is pulled from the material into the stereo layer."

I don't see how this is happening. Can someone please clarify.

When the zip loads for me, the Actor_Blueprint in level has a texture assigned to the StereoLayer which is being displayed on PIE. The widget doesn't render to a material and the material is not being used in the StereoLayer.

Can someone on the team who built this please clarify desired intention and whether what I'm seeing is expected state of the project?

There seems to be some BP code missing.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions