From ca9406efc5ea6a2d8da358e1e05e56a80fbccce4 Mon Sep 17 00:00:00 2001 From: octo Date: Thu, 19 Jun 2025 23:50:21 +0100 Subject: [PATCH] Increase calibration ranges to 200 +/- --- Assets/AudioKata/Scripts/Settings/UserPreferences.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/AudioKata/Scripts/Settings/UserPreferences.cs b/Assets/AudioKata/Scripts/Settings/UserPreferences.cs index 4cf28419..143f599b 100644 --- a/Assets/AudioKata/Scripts/Settings/UserPreferences.cs +++ b/Assets/AudioKata/Scripts/Settings/UserPreferences.cs @@ -192,7 +192,7 @@ private static (bool, string) ValidateSoundPackName(string soundPackName) { DisplayName = "Visual Offset (ms)", Description = "Offset (in ms) to be applied to visual targets. Positive makes targets appear later, negative makes targets appear earlier.", - NumericRange = new KataNumericRange(-50f, 50, true), + NumericRange = new KataNumericRange(-200f, 200f, true), SettingsDisplayType = SettingsDisplay.ReadOnly } ); @@ -211,7 +211,7 @@ private static (bool, string) ValidateSoundPackName(string soundPackName) { DisplayName = "Input Offset (ms)", Description = "Offset controlling when inputs from controllers etc. are judged for scoring, relative to the time the visuals line up.\nIf you have controller delay (or poor reaction time), make this negative", - NumericRange = new KataNumericRange(-25, 25, true), + NumericRange = new KataNumericRange(-200f, 200f, true), SettingsDisplayType = SettingsDisplay.ReadOnly } );