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+ propertyPath: m_LocalEulerAnglesHint.x
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6748346447434165752, guid: f377c03105e4cbd4eb0344fa908b0b17,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.y
+ value: 0
+ objectReference: {fileID: 0}
+ - target: {fileID: 6748346447434165752, guid: f377c03105e4cbd4eb0344fa908b0b17,
+ type: 3}
+ propertyPath: m_LocalEulerAnglesHint.z
+ value: 0
+ objectReference: {fileID: 0}
+ m_RemovedComponents: []
+ m_RemovedGameObjects: []
+ m_AddedGameObjects: []
+ m_AddedComponents: []
+ m_SourcePrefab: {fileID: 100100000, guid: f377c03105e4cbd4eb0344fa908b0b17, type: 3}
+--- !u!224 &4716051212628107225 stripped
+RectTransform:
+ m_CorrespondingSourceObject: {fileID: 6748346447434165752, guid: f377c03105e4cbd4eb0344fa908b0b17,
+ type: 3}
+ m_PrefabInstance: {fileID: 2077345533427102241}
+ m_PrefabAsset: {fileID: 0}
--- !u!1001 &2887889320543469604
PrefabInstance:
m_ObjectHideFlags: 0
diff --git a/Assets/AudioKata/Prefabs/XR Camera Rig.prefab b/Assets/AudioKata/Prefabs/XR Camera Rig.prefab
index fc75d0db..d88d7bfd 100644
--- a/Assets/AudioKata/Prefabs/XR Camera Rig.prefab
+++ b/Assets/AudioKata/Prefabs/XR Camera Rig.prefab
@@ -1092,6 +1092,11 @@ PrefabInstance:
propertyPath: handType
value: 1
objectReference: {fileID: 0}
+ - target: {fileID: 1666709261117039964, guid: 2942a21401a861746b6c0d436c5815c1,
+ type: 3}
+ propertyPath: gunMaterial
+ value:
+ objectReference: {fileID: 2100000, guid: 0b53c5d351c35704583bc86d74cf7471, type: 2}
- target: {fileID: 1666709261117039964, guid: 2942a21401a861746b6c0d436c5815c1,
type: 3}
propertyPath: gunTrailManager
@@ -1265,6 +1270,11 @@ PrefabInstance:
propertyPath: handType
value: 2
objectReference: {fileID: 0}
+ - target: {fileID: 1666709261117039964, guid: 2942a21401a861746b6c0d436c5815c1,
+ type: 3}
+ propertyPath: gunMaterial
+ value:
+ objectReference: {fileID: 2100000, guid: c2ab1f4105630ab4cb06edcff6e903cb, type: 2}
- target: {fileID: 1666709261117039964, guid: 2942a21401a861746b6c0d436c5815c1,
type: 3}
propertyPath: gunTrailManager
diff --git a/Assets/AudioKata/ScriptableObjects/Localization/AKSettingsStrings Shared Data.asset b/Assets/AudioKata/ScriptableObjects/Localization/AKSettingsStrings Shared Data.asset
index e863c237..7d17c24b 100644
--- a/Assets/AudioKata/ScriptableObjects/Localization/AKSettingsStrings Shared Data.asset
+++ b/Assets/AudioKata/ScriptableObjects/Localization/AKSettingsStrings Shared Data.asset
@@ -119,6 +119,14 @@ MonoBehaviour:
m_Key: setting_description_telegraphBoost
m_Metadata:
m_Items: []
+ - m_Id: 2512391307780096
+ m_Key: setting_description_rightHandColor
+ m_Metadata:
+ m_Items: []
+ - m_Id: 2512450195808256
+ m_Key: setting_description_leftHandColor
+ m_Metadata:
+ m_Items: []
m_Metadata:
m_Items: []
m_KeyGenerator:
diff --git a/Assets/AudioKata/ScriptableObjects/Localization/AKSettingsStrings_en.asset b/Assets/AudioKata/ScriptableObjects/Localization/AKSettingsStrings_en.asset
index 39288089..8f855290 100644
--- a/Assets/AudioKata/ScriptableObjects/Localization/AKSettingsStrings_en.asset
+++ b/Assets/AudioKata/ScriptableObjects/Localization/AKSettingsStrings_en.asset
@@ -129,6 +129,14 @@ MonoBehaviour:
m_Localized: Multiplies target colors to make them appear brighter.
m_Metadata:
m_Items: []
+ - m_Id: 2512391307780096
+ m_Localized: Right Hand Color
+ m_Metadata:
+ m_Items: []
+ - m_Id: 2512450195808256
+ m_Localized: Left Hand Color
+ m_Metadata:
+ m_Items: []
references:
version: 2
RefIds: []
diff --git a/Assets/AudioKata/ScriptableObjects/Localization/AKSettingsStrings_fr.asset b/Assets/AudioKata/ScriptableObjects/Localization/AKSettingsStrings_fr.asset
index 6d0e5662..66b60ad6 100644
--- a/Assets/AudioKata/ScriptableObjects/Localization/AKSettingsStrings_fr.asset
+++ b/Assets/AudioKata/ScriptableObjects/Localization/AKSettingsStrings_fr.asset
@@ -131,6 +131,14 @@ MonoBehaviour:
m_Localized: Multiplie les couleurs cibles pour les rendre plus lumineuses.
m_Metadata:
m_Items: []
+ - m_Id: 2512391307780096
+ m_Localized: Couleur Main Gauche
+ m_Metadata:
+ m_Items: []
+ - m_Id: 2512450195808256
+ m_Localized: Couleur Main Droite
+ m_Metadata:
+ m_Items: []
references:
version: 2
RefIds: []
diff --git a/Assets/AudioKata/Scripts/KataGun.cs b/Assets/AudioKata/Scripts/KataGun.cs
index 4b524fbe..d9bd01e0 100644
--- a/Assets/AudioKata/Scripts/KataGun.cs
+++ b/Assets/AudioKata/Scripts/KataGun.cs
@@ -26,6 +26,7 @@ public class KataGun : MonoBehaviour, IRequireHandColors
[SerializeField] Rigidbody gunBody;
[SerializeField] Collider rigidBodyCollider;
[SerializeField] bool temporalAimAssistEnabled;
+ [SerializeField] Material gunMaterial;
public TargetHandType handType;
public Transform gunTip;
public Color gunColor;
@@ -98,6 +99,7 @@ public void OnHandColorsChanged()
{
gunColor = VisualConfig.GetColorForHandType(handType);
gunParticleController.UpdateColors(gunColor);
+ gunMaterial.color = gunColor;
}
public static bool TryGetGun(TargetHandType handType, out KataGun kataGun) =>
diff --git a/Assets/AudioKata/Scripts/Settings/UserPreferences.cs b/Assets/AudioKata/Scripts/Settings/UserPreferences.cs
index 69224645..4cf28419 100644
--- a/Assets/AudioKata/Scripts/Settings/UserPreferences.cs
+++ b/Assets/AudioKata/Scripts/Settings/UserPreferences.cs
@@ -3,6 +3,7 @@
using AudioKata.UI.Pages.SongSelect;
using TargetPreview.ScriptableObjects;
using TargetPreview.Scripts;
+using TargetPreview.Targets;
using UnityEngine;
namespace AudioKata.Settings
@@ -137,12 +138,12 @@ private static (bool, string) ValidateSoundPackName(string soundPackName)
new Color(1f, 0.3993749f, 0f, 1f), //Orange
SettingsCategory.Customization,
"leftHandColor",
- onValueChanged: value => VisualConfig.Instance.leftHandColor = value,
+ onValueChanged: value => VisualConfig.SetHandColor(TargetHandType.Left, value),
metaData: new KataPrefMetaData()
{
DisplayName = "Left Hand Color",
Description = "Color of the left hand.",
- SettingsDisplayType = SettingsDisplay.Hide // Hiding until we can get a color picker added
+ SettingsDisplayType = SettingsDisplay.ReadWrite
}
);
@@ -150,12 +151,31 @@ private static (bool, string) ValidateSoundPackName(string soundPackName)
new Color(0f, 0.6785717f, 1f, 1f), //Orange
SettingsCategory.Customization,
"rightHandColor",
- onValueChanged: value => VisualConfig.Instance.rightHandColor = value,
+ onValueChanged: value => VisualConfig.SetHandColor(TargetHandType.Right, value),
metaData: new KataPrefMetaData()
{
DisplayName = "Right Hand Color",
Description = "Color of the right hand.",
- SettingsDisplayType = SettingsDisplay.Hide // Hiding until we can get a color picker added
+ SettingsDisplayType = SettingsDisplay.ReadWrite
+ }
+ );
+
+ ///
+ /// WIP - deprecating. Audio time comes from the main song playing and is the source of truth.
+ /// Positive makes the audio start later,
+ /// negative makes the audio start earlier.
+ ///
+ public static KataPref AudioOffsetMs = new(
+ 0,
+ SettingsCategory.Calibration,
+ "audioOffsetMs",
+ onValueChanged: value => TimeController.AudioOffsetMs = value,
+ metaData: new KataPrefMetaData()
+ {
+ DisplayName = "Audio Offset (ms)",
+ Description = "Offset to be applied to audio. Positive makes the audio play later, negative makes the audio play earlier.\nIf you have audio delay, make this negative",
+ NumericRange = new KataNumericRange(-100, 100, true),
+ SettingsDisplayType = SettingsDisplay.Hide
}
);
diff --git a/Assets/AudioKata/Scripts/UI/Pages/Settings/KataColorPicker.cs b/Assets/AudioKata/Scripts/UI/Pages/Settings/KataColorPicker.cs
new file mode 100644
index 00000000..eca209eb
--- /dev/null
+++ b/Assets/AudioKata/Scripts/UI/Pages/Settings/KataColorPicker.cs
@@ -0,0 +1,27 @@
+using System;
+using AudioKata.Settings;
+using TMPro;
+using UnityEngine;
+using UnityEngine.UI;
+
+namespace AudioKata.UI.Pages.Settings
+{
+ public class KataColorPicker : MonoBehaviour
+ {
+ [SerializeField] UIColorPicker colorPicker;
+ [SerializeField] Image selectedColorImage;
+ [SerializeField] TMP_Text displayNameLabel;
+ public void Setup(string metaDisplayName, KataColor settingValue, Func colorChangedDelegate)
+ {
+ displayNameLabel.SetText(metaDisplayName);
+ selectedColorImage.color = settingValue;
+ colorPicker.OnColorPicked += (color) =>
+ {
+ if (colorChangedDelegate(color))
+ {
+ selectedColorImage.color = color;
+ }
+ };
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/AudioKata/Scripts/UI/Pages/Settings/KataColorPicker.cs.meta b/Assets/AudioKata/Scripts/UI/Pages/Settings/KataColorPicker.cs.meta
new file mode 100644
index 00000000..25882918
--- /dev/null
+++ b/Assets/AudioKata/Scripts/UI/Pages/Settings/KataColorPicker.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: e301af5a8d61498990f8de95e3ac575b
+timeCreated: 1739637987
\ No newline at end of file
diff --git a/Assets/AudioKata/Scripts/UI/Pages/Settings/SettingsControlsFactory.cs b/Assets/AudioKata/Scripts/UI/Pages/Settings/SettingsControlsFactory.cs
index 75988b78..f86178d7 100644
--- a/Assets/AudioKata/Scripts/UI/Pages/Settings/SettingsControlsFactory.cs
+++ b/Assets/AudioKata/Scripts/UI/Pages/Settings/SettingsControlsFactory.cs
@@ -1,6 +1,7 @@
using System;
using AudioKata.Settings;
using UnityEngine;
+using Object = UnityEngine.Object;
using UnityEngine.Localization;
namespace AudioKata.UI.Pages.Settings
@@ -12,6 +13,7 @@ public class SettingsControlsFactory : MonoBehaviour
[SerializeField] private SettingsSliderUI sliderTemplate;
[SerializeField] private SettingsSliderUI sliderWithButtonTemplate;
[SerializeField] private SettingsToggleUI toggleTemplate;
+ [SerializeField] private KataColorPicker colorPickerTemplate;
[SerializeField] private CalibrationMenuPage calibrationPageVisual;
[SerializeField] private LocalizedString btnCalibrationVisualText;
@@ -90,6 +92,11 @@ public GameObject CreateControl(SettingsCategory categoryType, string key, Trans
return CreateInputField(categoryType, key, parent, meta)?.gameObject;
}
+ if (settingTypeName == nameof(KataColor))
+ {
+ return CreateColorPicker(categoryType, key, parent, meta)?.gameObject;
+ }
+
if (settingTypeName is nameof(Single))
{
if (meta.NumericRange == null)
@@ -123,6 +130,24 @@ public GameObject CreateControl(SettingsCategory categoryType, string key, Trans
return null;
}
+ private KataColorPicker CreateColorPicker(SettingsCategory categoryType, string key, Transform parent, KataPrefMetaData meta)
+ {
+ var colorPicker = Instantiate(
+ colorPickerTemplate,
+ parent,
+ false
+ );
+
+ var settingValue = KataPreferences.Settings.Get(categoryType, key);
+ colorPicker.Setup(
+ meta.DisplayName,
+ settingValue,
+ newValue => KataPreferences.Settings.Set(categoryType, key, newValue)
+ );
+
+ return colorPicker;
+ }
+
///
/// Certain settings need specific controls instead of the standard ones. Handle those cases here.
/// Returns true if the given setting was handled (with the created control passed back).
diff --git a/Assets/AudioKata/Scripts/UI/Pages/Settings/ShootableColorPicker.cs b/Assets/AudioKata/Scripts/UI/Pages/Settings/ShootableColorPicker.cs
new file mode 100644
index 00000000..028866e9
--- /dev/null
+++ b/Assets/AudioKata/Scripts/UI/Pages/Settings/ShootableColorPicker.cs
@@ -0,0 +1,26 @@
+using System;
+using UnityEngine;
+
+namespace AudioKata.UI.Pages.Settings
+{
+ ///
+ /// A shootable color picker that allows selecting a color from a texture
+ ///
+ public class ShootableColorPicker : Shootable
+ {
+ [SerializeField] Texture2D hueTexture;
+
+ public event Action OnColorShot = delegate { };
+ public override void OnShot(KataGun gun, RaycastHit raycastHit)
+ {
+ base.OnShot(gun, raycastHit);
+ Vector2 textureCoord = raycastHit.textureCoord;
+ int x = Mathf.FloorToInt(textureCoord.x * hueTexture.width);
+ int y = Mathf.FloorToInt(textureCoord.y * hueTexture.height);
+ x = Mathf.Clamp(x, 0, hueTexture.width - 1);
+ y = Mathf.Clamp(y, 0, hueTexture.height - 1);
+ Color sampledColor = hueTexture.GetPixel(x, y);
+ OnColorShot?.Invoke(sampledColor);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/AudioKata/Scripts/UI/Pages/Settings/ShootableColorPicker.cs.meta b/Assets/AudioKata/Scripts/UI/Pages/Settings/ShootableColorPicker.cs.meta
new file mode 100644
index 00000000..e8236c15
--- /dev/null
+++ b/Assets/AudioKata/Scripts/UI/Pages/Settings/ShootableColorPicker.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 9b67b5c383234531a0280fc03540095d
+timeCreated: 1739639729
\ No newline at end of file
diff --git a/Assets/AudioKata/Scripts/UI/Pages/Settings/UIColorPicker.cs b/Assets/AudioKata/Scripts/UI/Pages/Settings/UIColorPicker.cs
new file mode 100644
index 00000000..bb50e37c
--- /dev/null
+++ b/Assets/AudioKata/Scripts/UI/Pages/Settings/UIColorPicker.cs
@@ -0,0 +1,36 @@
+using System;
+using UnityEngine;
+using UnityEngine.EventSystems;
+using UnityEngine.UI;
+
+namespace AudioKata.UI.Pages.Settings
+{
+ ///
+ /// Simple color picker that picks a color from a texture, similar to
+ ///
+ public class UIColorPicker : MonoBehaviour, IPointerDownHandler
+ {
+ [SerializeField] RawImage hueImage;
+ [SerializeField] Texture2D hueTexture;
+
+ public event Action OnColorPicked = delegate { };
+
+ public void OnPointerDown(PointerEventData eventData)
+ {
+ RectTransform rectTransform = hueImage.GetComponent();
+ if (RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform, eventData.position, eventData.pressEventCamera, out Vector2 localPoint))
+ {
+ Rect rect = rectTransform.rect;
+ float xNormalized = Mathf.InverseLerp(rect.xMin, rect.xMax, localPoint.x);
+ float yNormalized = Mathf.InverseLerp(rect.yMin, rect.yMax, localPoint.y);
+ int x = Mathf.FloorToInt(xNormalized * hueTexture.width);
+ int y = Mathf.FloorToInt(yNormalized * hueTexture.height);
+ x = Mathf.Clamp(x, 0, hueTexture.width - 1);
+ y = Mathf.Clamp(y, 0, hueTexture.height - 1);
+
+ Color sampledColor = hueTexture.GetPixel(x, y);
+ OnColorPicked?.Invoke(sampledColor);
+ }
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/AudioKata/Scripts/UI/Pages/Settings/UIColorPicker.cs.meta b/Assets/AudioKata/Scripts/UI/Pages/Settings/UIColorPicker.cs.meta
new file mode 100644
index 00000000..50c35cfa
--- /dev/null
+++ b/Assets/AudioKata/Scripts/UI/Pages/Settings/UIColorPicker.cs.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 148a2f1730164db493d3c1b3c2a3f01c
+timeCreated: 1739639729
\ No newline at end of file
diff --git a/Assets/AudioKata/TargetPreview/Assets/TargetPreview/ScriptableObjects/Definitions/VisualConfig.cs b/Assets/AudioKata/TargetPreview/Assets/TargetPreview/ScriptableObjects/Definitions/VisualConfig.cs
index b5ba06da..eafa46aa 100644
--- a/Assets/AudioKata/TargetPreview/Assets/TargetPreview/ScriptableObjects/Definitions/VisualConfig.cs
+++ b/Assets/AudioKata/TargetPreview/Assets/TargetPreview/ScriptableObjects/Definitions/VisualConfig.cs
@@ -1,5 +1,6 @@
using System.Collections.Generic;
using AudioKata.Scripts;
+using AudioKata.Settings;
using TargetPreview.Targets;
using UnityEngine;
@@ -102,5 +103,30 @@ public static void UnregisterForHandColorEvents(IRequireHandColors fHandColors)
{
handColorListeners.Remove(fHandColors);
}
+
+ public static void OnHandColorsUpdated()
+ {
+ foreach (var listener in handColorListeners)
+ {
+ listener.OnHandColorsChanged();
+ }
+ }
+
+ public static void SetHandColor(TargetHandType handType, KataColor value)
+ {
+ switch (handType)
+ {
+ case TargetHandType.Left:
+ Instance.leftHandColor = value;
+ break;
+ case TargetHandType.Right:
+ Instance.rightHandColor = value;
+ break;
+ case TargetHandType.None:
+ Instance.noHandColor = value;
+ break;
+ }
+ OnHandColorsUpdated();
+ }
}
}
diff --git a/Assets/AudioKata/TargetPreview/Assets/TargetPreview/Scripts/Targets/CueDart.cs b/Assets/AudioKata/TargetPreview/Assets/TargetPreview/Scripts/Targets/CueDart.cs
index ec6ff0b4..9b5538d4 100644
--- a/Assets/AudioKata/TargetPreview/Assets/TargetPreview/Scripts/Targets/CueDart.cs
+++ b/Assets/AudioKata/TargetPreview/Assets/TargetPreview/Scripts/Targets/CueDart.cs
@@ -66,6 +66,7 @@ void OnDisable()
public void OnTimeUpdated(float baseTimeMs, float audioTimeMs, float visualTimeMs, float inputTimeMs)
{
+ startColor = VisualConfig.GetColorForHandType(handType);
TargetReference? foundTarget = null;
TargetReference? previousTarget = null;
foreach (var cueManagerActiveCue in cueManager.ActiveCues)
diff --git a/Assets/AudioKata/Textures/Sprites/UI/kata_hue_gradient.png b/Assets/AudioKata/Textures/Sprites/UI/kata_hue_gradient.png
new file mode 100644
index 00000000..faa97f01
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diff --git a/Assets/AudioKata/Textures/Sprites/UI/kata_hue_gradient.png.meta b/Assets/AudioKata/Textures/Sprites/UI/kata_hue_gradient.png.meta
new file mode 100644
index 00000000..da512c2d
--- /dev/null
+++ b/Assets/AudioKata/Textures/Sprites/UI/kata_hue_gradient.png.meta
@@ -0,0 +1,130 @@
+fileFormatVersion: 2
+guid: d6200033707e00b48954c55d4784e054
+TextureImporter:
+ internalIDToNameTable: []
+ externalObjects: {}
+ serializedVersion: 13
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+ enableMipMap: 0
+ sRGBTexture: 1
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+ borderMipMap: 0
+ mipMapsPreserveCoverage: 0
+ alphaTestReferenceValue: 0.5
+ mipMapFadeDistanceStart: 1
+ mipMapFadeDistanceEnd: 3
+ bumpmap:
+ convertToNormalMap: 0
+ externalNormalMap: 0
+ heightScale: 0.25
+ normalMapFilter: 0
+ flipGreenChannel: 0
+ isReadable: 1
+ streamingMipmaps: 0
+ streamingMipmapsPriority: 0
+ vTOnly: 0
+ ignoreMipmapLimit: 0
+ grayScaleToAlpha: 0
+ generateCubemap: 6
+ cubemapConvolution: 0
+ seamlessCubemap: 0
+ textureFormat: 1
+ maxTextureSize: 2048
+ textureSettings:
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+ spritePixelsToUnits: 100
+ spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+ spriteGenerateFallbackPhysicsShape: 1
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+ alphaIsTransparency: 0
+ spriteTessellationDetail: -1
+ textureType: 0
+ textureShape: 1
+ singleChannelComponent: 0
+ flipbookRows: 1
+ flipbookColumns: 1
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+ compressionQualitySet: 0
+ textureFormatSet: 0
+ ignorePngGamma: 0
+ applyGammaDecoding: 0
+ swizzle: 50462976
+ cookieLightType: 0
+ platformSettings:
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+ buildTarget: DefaultTexturePlatform
+ maxTextureSize: 2048
+ resizeAlgorithm: 0
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+ textureCompression: 1
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+ crunchedCompression: 0
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+ forceMaximumCompressionQuality_BC6H_BC7: 0
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+ buildTarget: Standalone
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+ buildTarget: Android
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+ serializedVersion: 2
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+ outline: []
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+ physicsShape: []
+ bones: []
+ spriteID:
+ internalID: 0
+ vertices: []
+ indices:
+ edges: []
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+ secondaryTextures: []
+ spriteCustomMetadata:
+ entries: []
+ nameFileIdTable: {}
+ mipmapLimitGroupName:
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+ userData:
+ assetBundleName:
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