Skip to content

Possible problem with accuracy of hit sound location in time #142

@Alternity156

Description

@Alternity156

Some songs like BFG10K that has a lot of targets seems to trigger some staggered hit sounds, sounds a bit off sometimes. Same with chains and oddly same with songs with lots of mines. It seems it is caused by the amount of targets, the more targets the more likely it is to happen.

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions