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Game Assets

This directory has the raw graphics used in the game.

The graphics are put onto sprite sheets and then saved to the game/assets directory for use in the game.

The files in this directly are never bundled with the published versions and only used to generate "baked" assets for the game to use.

Contributing Assets

If you are going to edit/contribute assets, please use the Comfy52 color palette for consistent color styling of assets. PRs welcome! (Otherwise we may be stuck with my programmer art forever!)

Tools Used

I used the Comfy52 color palette for this project.

For working on the graphics I used the following tools:

  • Tiled: making the tilemaps/sprite sheets
  • Resprite: doing most of the pixel art editing on my tablet
  • Aseprite: doing any pixel art editing on the computer as needed

I save from Resprite on my tablet to a cloud storage and then copy them into this directory. Resprite lets you save as aseprite files which is nice. I can bulk export and it can all get uploaded and copied over in very few steps. The way Tiled maps the images for the tile maps is dynamic -- that is, it loads it from the disk again when you open the file. So if I make a change to anything, I can just export, reopen, resave. No re-creating or adding the image to the tilemap again.

The icons were created using the tauri icon command. I wanted to do it on my own machine and not use a website to do the conversion. There's probably a simpler way but I was already familiar with how tauri did things.