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Description
Some Events may need to be triggered automatically. For instance, an NPC may require a fee to cross a particular Tile. Upon moving to that Tile, the Event must start running.
One idea for the implementation would be to add an auto_event member variable (of type Event) to Tile. Upon moving to the Tile and seeing that auto_event is not nil and also visible, run auto_event.
Send pull requests to the auto-events branch.
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