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main.js
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59 lines (49 loc) · 1.84 KB
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// Modules to control application life and create native browser window
const { app, BrowserWindow } = require('electron');
const path = require('path');
require('./server/app');
const width = 1280;
const height = 800;
process.env.ELECTRON_DISABLE_SECURITY_WARNINGS = 'true';
const isDev = process.env.NODE_ENV === 'development';
let mainWindow;
function createWindow() {
// Create the browser window.
mainWindow = new BrowserWindow({
width,
height,
minWidth: width,
minHeight: height,
titleBarStyle: 'hiddenInset',
webPreferences: {
devTools: true,
// preload: path.join(__dirname, 'preload.js'),
},
});
// and load the index.html of the app.
// mainWindow.loadFile(`file://${__dirname}/build/index.html`);
mainWindow.loadFile(path.join(__dirname, '/build/index.html'));
mainWindow.webContents.once('dom-ready', () => {
const args = process.argv.slice(2);
if (args[0] === 'devtools' && isDev) mainWindow.webContents.openDevTools();
});
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
createWindow();
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
app.on('activate', () => {
if (BrowserWindow.getAllWindows().length === 0) createWindow();
});
});
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') app.quit();
});
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.