Hi, so after further testing I found two minor bugs, this is one of them (I'll open the other one in a separate thread).
In an spawn entity if I try to copy an item inside "targets" when I paste it into another spawn, DOOM crashes when I reload.
I found that it is caused by the program not pasting the item properly since in the txt file I find:
targets = {
num = 3;
item[0] = "ai_combat_ai_fodder_soldier_shield_4";
item[1] = {
item[0] = "ai_combat_ai_heavy_mancubus_goo_1";
}
item[2] = "ai_combat_ai_heavy_dreadknight_1";
}
Editing the text to this seems to solve the issue:
targets = {
num = 3;
item[0] = "ai_combat_ai_fodder_soldier_shield_4";
item[0] = "ai_combat_ai_heavy_mancubus_goo_1";
item[2] = "ai_combat_ai_heavy_dreadknight_1";
}
Normaly the program auto resolves the spawns, but when creating spawns for a spawn group with multiple targets it is sometims necesary to copy a new item into the targets.
Hi, so after further testing I found two minor bugs, this is one of them (I'll open the other one in a separate thread).
In an spawn entity if I try to copy an item inside "targets" when I paste it into another spawn, DOOM crashes when I reload.
I found that it is caused by the program not pasting the item properly since in the txt file I find:
Editing the text to this seems to solve the issue:
Normaly the program auto resolves the spawns, but when creating spawns for a spawn group with multiple targets it is sometims necesary to copy a new item into the targets.