This document outlines the performance optimization techniques implemented in the Trade Simulator application to ensure efficient processing of real-time market data.
- Non-blocking I/O: The WebSocket client uses asynchronous I/O to prevent blocking the main thread
- Message Buffering: Implements a thread-safe queue to buffer incoming messages
- Data Validation: Fast validation of incoming data to quickly filter invalid or malformed messages
- Selective Processing: Only processes data that affects the simulation results
- Fixed-Size Data Structures: Uses
dequewithmaxlenfor historical data storage to prevent unbounded memory growth - Efficient Data Representation: Orderbook data stored in optimized format (float arrays instead of nested dictionaries)
- Garbage Collection Control: Strategic garbage collection to minimize GC pauses
- Memory Profiling: Continuous monitoring of memory usage to identify leaks or inefficiencies
- Incremental Learning: Models implement online learning to avoid full retraining
- Selective Updates: Model parameters are only updated when significant changes are detected
- Lazy Evaluation: Calculations are performed only when needed and results are cached
- Vectorized Operations: Utilizes NumPy's vectorized operations for mathematical computations
- Orderbook Representation: Uses arrays for price levels to enable fast searching and aggregation
- Historical Data Storage: Circular buffers for storing historical data points
- Feature Vectors: Pre-allocated arrays for feature extraction to minimize allocations
- Dedicated Threads: Separate threads for:
- WebSocket data reception
- Model calculation
- UI updates
- Thread Synchronization: Efficient sync mechanisms (atomic operations where possible instead of locks)
- Work Distribution: Balanced workload across threads to maximize CPU utilization
- Decoupled UI Updates: UI updates are decoupled from data processing
- Batched UI Updates: Multiple data changes are batched into single UI updates
- Throttled Rendering: Graphics rendering is limited to human-perceptible refresh rates (60fps max)
- Data Processing: Average processing time of <1ms per orderbook update
- Model Inference: Combined model prediction time of <5ms
- End-to-End: Total latency from data receipt to UI update of <20ms
- Message Processing Rate: >100 messages per second (theoretical maximum)
- Actual Data Rate: 1-2 updates per second from the WebSocket feed
- Processing Margin: System operates at <10% capacity under normal conditions
The original slippage model implementation required 15ms per prediction. Through:
- Feature pre-computation
- Vectorized calculations
- Selective retraining
Processing time was reduced to <2ms per prediction.
Initial implementation showed growing memory usage. After implementing:
- Fixed-size collections
- Efficient data structures
- Strategic object reuse
Memory usage was stabilized at ~100MB regardless of runtime duration.