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Skipping crc check #469

@mihaly-sisak

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@mihaly-sisak

Hi all! Currently profiling my game, loading save files (reading zip files).
Perf flame graph shows me that ~34% of runtime is inflate_fast(), and ~28% of runtime is crc32_little().
Is there any option to skip crc check while reading (zlib) zip files?
Tried to google the issue and looked at docs, could not find anything.

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