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vikingsClasses.py
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116 lines (78 loc) · 2.66 KB
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import random
import pygame
# Soldier
class Soldier:
def __init__(self, health, strength):
# your code here
self.health = health
self.strength = strength
def attack(self):
# your code here
return self.strength
def receiveDamage(self, damage):
# your code here
self.health -= damage
# Viking
class Viking(Soldier):
def __init__(self, name, health, strength):
# your code here
super().__init__(health, strength)
self.name = name
def battleCry(self):
# your code here
return "Odin Owns You All!"
def receiveDamage(self, damage):
# your code here
self.health -= damage
if self.health > 0:
return f"{self.name} has received {damage} points of damage"
else:
return f"{self.name} has died in act of combat"
# Saxon
class Saxon(Soldier):
def __init__(self, health, strength):
# your code here
super().__init__(health, strength)
def receiveDamage(self, damage):
# your code here
self.health -= damage
if self.health > 0:
return f"A Saxon has received {damage} points of damage"
else:
return f"A Saxon has died in combat"
# Davicente
class War():
def __init__(self):
# your code here
self.vikingArmy = []
self.saxonArmy = []
def addViking(self, viking):
# your code here
self.vikingArmy.append(viking)
def addSaxon(self, saxon):
# your code here
self.saxonArmy.append(saxon)
def vikingAttack(self):
# your code here
return self.attackAction(self.vikingArmy, self.saxonArmy)
def saxonAttack(self):
#your code here
return self.attackAction(self.saxonArmy,self.vikingArmy)
def attackAction(self, attackingArmy, defendingArmy):
if not self.vikingArmy or not self.saxonArmy:
return "Battle is over"
attacker = random.choice(attackingArmy)
defender = random.choice(defendingArmy)
result = defender.receiveDamage(attacker.strength)
if defender.health <= 0:
defendingArmy.remove(defender)
return result
def showStatus(self):
# your code here
if len(self.saxonArmy) <= 0:
return "Vikings have won the war of the century!"
elif len(self.vikingArmy) <= 0:
return "Saxons have fought for their lives and survive another day..."
elif len(self.saxonArmy) != 0 and len(self.vikingArmy) != 0:
return "Vikings and Saxons are still in the thick of battle."
pass