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I write a small client followed overwrite this method:
def viewer_render_fn(camera_state: nerfview.CameraState, img_wh: Tuple[int, int]):
....
However I can only use WASDQE to move along x,y,z axis, and up down lef right arrow key to rotate along x and z axis. But there's no key for to control camera rotate along Y axis (Yaw angle). By the way, will the viser support more controlling methods like in an FPS game?
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