Skip to content

need ability to /cleartarget on fade #132

@ScottIngram

Description

@ScottIngram

Let's say you have a mount/airborn/skyriding situation with a FadeOut UI action...

if you have a target selected when DynamicCam fades the UI, then the target frame stays selected (although invisible) such that when you land and the UI reappears, the target frame is now visible and still selected but non-functional because the target is far, far away. A minor annoyance, true.

But, because the target frame is there it can still intercept mouse clicks despite faded which frequently causes me problems when I try to steer my mount mid-flight but instead my mouse clicked the target frame

I tried to write lua code to run the API that effectively /cleartarget but can't because that API is restricted.

Request: provide a SecureHandlerAttributeTemplate that responds to events recognized by macro conditions (specifically [flying]) and can execute macros (such as /cleartarget)

thanks! Love the addon :-)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions