From what I understand, Quantum Audio runs on counts via get_counts().
In Quantum Blur the corresponding function is circuit2probs, which now uses statevector simulation.
It would be good to allow the same method in Quantum Audio.
Perhaps we could use a special version of execute(), as we have for execute_with_sampler(). For this we could then modify get_counts() to construct a counts dictionary from the statevector when this method is used.
From what I understand, Quantum Audio runs on counts via
get_counts().In Quantum Blur the corresponding function is
circuit2probs, which now uses statevector simulation.It would be good to allow the same method in Quantum Audio.
Perhaps we could use a special version of
execute(), as we have forexecute_with_sampler(). For this we could then modifyget_counts()to construct a counts dictionary from the statevector when this method is used.