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Description
As you can see in this video Critter run with continuous brinking and losing mouse position each brink.
critter-brinking.mp4
I compile the game in Debian 12 using ./scripts/build-linux-no-oem.sh
My PC is a i7-4770 CPU @ 3.40GHz
My graphics card is a NVIDIA Corporation GF119 [GeForce GT 610] (rev a1):
OpenGL info:
- Vendor : nouveau
- Renderer: NVD9
- Version : 4.3 (Core Profile) Mesa 22.3.6
- Context : 3.3
- GLEW : 2.2.0
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