From 8e7696d9348a78be4c4d152f4d5e42a2e5bb5350 Mon Sep 17 00:00:00 2001 From: 420kyle69 <66268622+420kyle69@users.noreply.github.com> Date: Wed, 16 Feb 2022 20:06:29 -0800 Subject: [PATCH] Add a trigger postRequestRecieved Add a trigger postRequestRecieved, which fires when the sendPostRequest action succeeds. The trigger should provide no parameters. --- src/gameClasses/components/script/ActionComponent.js | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gameClasses/components/script/ActionComponent.js b/src/gameClasses/components/script/ActionComponent.js index b884faec..3889cbc7 100644 --- a/src/gameClasses/components/script/ActionComponent.js +++ b/src/gameClasses/components/script/ActionComponent.js @@ -185,6 +185,7 @@ var ActionComponent = IgeEntity.extend({ if (ige.game.data.variables.hasOwnProperty(varName)) { ige.game.data.variables[varName].value = newValue; + ige.trigger.fire('postRequestRecieved'); } } catch (err) { console.error(err)