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Outer wall
When setting up the outer wall that never changes, instead of adding the blocks to the List, in the for loop for drawing simply check if X is 0 or 63 or if Y is 0 or 63.
If they are those edge values, simply draw a brick. Other wise either draw an object from the list or nothing.
MapGameObject class
Make the dictionary static, so that it isn't created for every instance, but is rather shared between all instances of the class
Unused items
Remove the Image list at the top of the form.cs code, and other unused variables/objects.
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