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Writing object properties #1

@mmmdule

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@mmmdule

Create lists of JSON wrapper classes for each of the object types (Wall, Player, Imp, Tri-Imp, Door, Key...).

When saving a map, check each field of the tablePanel.

If the field is empty, skip it. If not, then add the found object onto the appropriate object list.

Once done, JSON serialize each of the lists (either into a single file or separate files).

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