Skip to content

Breakpoints and Watchpoints #1

@mlafeldt

Description

@mlafeldt

Implement read, write, and execute breakpoints with proper address mask support. Watchpoints only watch for certain addresses to be executed.

When the breakpoint/watchpoint hits, the game pauses and reports back relevant information to the client. The game must be able to resume normal execution on demand.

Also see https://artemis.bountysource.com/task/show/2284

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions