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Bug: To be fixedA bug in the process of being fixedA bug in the process of being fixed
Description
Bug Description
When using the Scanner Queue to generate chunks, only the terrain step is performed (no plants, trees, ores, etc.). If the map in the Terrain scanner is used then the terrain is generated correctly.
This is a big issue, since you cannot re-scan blocks that have already been scanned. Not only that, but I spent a couple hours generating chunks in the overworld (with the queue) trying to find any trees, sapphires, or rubies, with zero luck because they weren't generated correctly, and assumed the pack was busted. I realize the pack is done, but I highly recommend removing the Scanner Queue from JEI and the advancements.
Did this behavior use to work in the previous version?
I've never used a previous version.
Steps to Reproduce (for bugs)
- Enter the overworld.
- Place a Scanner Queue, Terrain Scanner, and Biome Scanner.
- Use the Scanner Queue to generate some chunks. (Preferrably in a Jungle, for maximum impact)
- Compare these to chunks generated by the Terrain Scanner.
Logs
- Client/Server Log:
- Crash Log: No log relevant to issue.
Client Information
- Modpack Version: 1.5.3
- Java Version: 1.8.0_51
- Launcher Used: Curseforge
- Memory Allocated: 8GB
- Server/LAN/Single Player: SSP
- Optifine Installed: No.
- Shaders Enabled: No.
World Information
- Modpack Version world created in: 1.5.3
- Additional Content Installed: None. (Some client mods such as Crafting Tweaks and Enchantment Descriptions)
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Bug: To be fixedA bug in the process of being fixedA bug in the process of being fixed