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Setting Ratio on Blueprints Includes Space Elevator #32

@Rikaelus

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@Rikaelus

Yeah. I know. Weird freak'n title. But as said, whenever I have an AdvancedLogistics merger or splitter in a blueprint w/ a ratio set, somehow the Space Elevator is added to the blueprint and will be (re-)added to the world if the blueprint is built. Suffice it to say the game goes sideways after that point and will straight crash a couple minutes after trying to delete the redundant elevator.

And I verified a few times that this only happens when a ratio gets set on a merger or splitter.

And by "set" I mean have it altered in any way. If I start a new blueprint and set any of the sides to a number and then back to 1, the problem still occurs. It must have to do with how the non-default configuration is being saved in the blueprint. How that translates to the Space Elevator being included... I have no fark'n idea.

20241210175018_1

Attached is an archive of my save and a blueprint for each of a splitter and merger that has the issue.

AdvancedLogisticsBug.zip

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