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TOF short_throw recording FPS not stable #145

@schetti46

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@schetti46

I'm working on TOF short_throw recordings on Hololens 1. FPS are perfectly stable when TOF detect hand inside FOV (field-of-view) of the sensor. As soon as the hand leave TOF FOV, recording framerate drops to 1FPS automatically.

Here you can see two plot:
image
On the left, TOF has the same framerate as VLC because hand is inside its FOV.
On the right, TOF automatically drops a lot of frame because hand is not inside its FOV.

I need highest FPS possible on TOF short_throw for my application. Is there some way to have stable framerate on it even without hand inside the FOV through HoloLensForCV?

Thanks!

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