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After compiling I'm getting Payload File does not exist errors #276

@jjouppi

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@jjouppi

Hey all!

I've compiled FFmpeg using both the BuildFFmpeg.bat and following the guide here: https://trac.ffmpeg.org/wiki/CompilationGuide/WinRT

When I open the FFmpegWin10 project and attempt to build I get the following errors:

Error		Payload file 'C:\Users\joshu\source\repos\FFmpegInterop\ffmpeg\Build\Windows10\x64\bin\swscale-4.dll' does not exist.	MediaPlayerCS		
Error		Payload file 'C:\Users\joshu\source\repos\FFmpegInterop\ffmpeg\Build\Windows10\x64\bin\swresample-2.dll' does not exist.	MediaPlayerCS			
Error		Payload file 'C:\Users\joshu\source\repos\FFmpegInterop\ffmpeg\Build\Windows10\x64\bin\avutil-55.dll' does not exist.	MediaPlayerCS			
Error		Payload file 'C:\Users\joshu\source\repos\FFmpegInterop\ffmpeg\Build\Windows10\x64\bin\avformat-57.dll' does not exist.	MediaPlayerCS			
Error		Payload file 'C:\Users\joshu\source\repos\FFmpegInterop\ffmpeg\Build\Windows10\x64\bin\avfilter-6.dll' does not exist.	MediaPlayerCS			
Error		Payload file 'C:\Users\joshu\source\repos\FFmpegInterop\ffmpeg\Build\Windows10\x64\bin\avdevice-57.dll' does not exist.	MediaPlayerCS			
Error		Payload file 'C:\Users\joshu\source\repos\FFmpegInterop\ffmpeg\Build\Windows10\x64\bin\avcodec-57.dll' does not exist.	MediaPlayerCS	

Those files do exist in my Build folder, however, they are all named one increment (version?) higher. So "avcodec-57.dll" is "avcodec-58.dll" in the correct destination. And ideas?

image

If I manually change all the file names, the project will build but I am unable to open any media with the example player.

Thanks for any help! Apologies if my terminology is vague or incorrect. I'm quite new to development.

UPDATE
I was able to get it working with FFmpegInteropX so it seems the issue was not with my compiled FFmpeg.

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