-
-
Notifications
You must be signed in to change notification settings - Fork 3
Expand file tree
/
Copy pathRetroCamera.csproj
More file actions
46 lines (40 loc) · 1.82 KB
/
RetroCamera.csproj
File metadata and controls
46 lines (40 loc) · 1.82 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<AssemblyName>RetroCamera</AssemblyName>
<Version>1.5.4</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild>
<BepInExPluginGuid>io.zfolmt.RetroCamera</BepInExPluginGuid>
<LangVersion>preview</LangVersion>
<EnablePreviewFeatures>true</EnablePreviewFeatures>
</PropertyGroup>
<PropertyGroup>
<RestoreAdditionalProjectSources>https://nuget.bepinex.dev/v3/index.json</RestoreAdditionalProjectSources>
<RunGenerateREADME Condition="'$(RunGenerateREADME)' == ''">true</RunGenerateREADME>
<RunGenerateREADME Condition="'$(RunGenerateREADME)' == 'true' and Exists('$(MSBuildThisFileDirectory).git')">false</RunGenerateREADME>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.1.0" />
<PackageReference Include="BepInEx.Unity.IL2CPP" Version="6.0.0-be.733" />
</ItemGroup>
<ItemGroup>
<Reference Include="VRising.GameData" Condition="Exists('third_party/VRising.GameData.dll')">
<HintPath>third_party/VRising.GameData.dll</HintPath>
<Private>false</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\ModDiscordLogo.png" />
<EmbeddedResource Include="Resources\RetroCameraLogo.png" />
</ItemGroup>
<ItemGroup>
<None Include=".github\FUNDING.yml" />
<None Include=".github\workflows\build.yml" />
<None Include=".github\workflows\release.yml" />
</ItemGroup>
<Target Name="BuildToClient" AfterTargets="Build">
<Copy SourceFiles="$(TargetDir)$(ProjectName).dll" DestinationFolder="C:\Program Files (x86)\Steam\steamapps\common\VRising\BepInEx\plugins" />
</Target>
</Project>