Skip to content

Make Avatars more realistic #44

@Mortezanavidi

Description

@Mortezanavidi

Hi, first of all i want to thank you for open sourcing this great project, i have already read other issues regarding the obstacles in the way to make the models more realistic ( using the same mesh and mixamo compatible bone structure as readyplayerme and having the arkit and oculus.

But i have tried to my best to create a better model from scratch but i was unsuccessful, either the structure is mixamo compatible but not compatible with the library ( i belive it has something to do with the geometry of the model, the second it get's imported and the idle animations kick in, i can see the idle animations are not normal at all ).

And the lips would not move at all even a bit when the lip sync gets triggered, now i wanted to ask, is there any kind of example model which is outside of websites like readyplayerme or avaturn that can be reproducible? ( we could use their mesh and the modules and just change the bone structure and texture )

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions