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Glitter is a simple Java-OpenGL library using LWJGL. It is a work in progress, and it's eventual goal is to provide simple support for the Oculus Rift using Java across multiple platforms.

Examples can be found in the companion project at:

TODO

  • Lighting Shaders (ADS per vertex)
  • Rift integration
  • Blender Export (inc. Textures and normals)
  • Bump/Normal Mapping
  • Lighting Shaders (per fragment)
  • Physics
  • Game!