Hi Marty,
I noticed that your MXAO filter is here.
There's a SSAO file by you that's going around, which is copyrighted 2015:
https://github.com/Mortalitas/GShade/blob/master/Shaders/SSAO.fx
I am curious why it's not in this repo, and also how that compares to your MXAO? I've tried both and prefer the look of SSAO.fx (it gives deeper shadows in crevices), but I don't know enough to say what's going on here. :)
Hi Marty,
I noticed that your MXAO filter is here.
There's a SSAO file by you that's going around, which is copyrighted 2015:
https://github.com/Mortalitas/GShade/blob/master/Shaders/SSAO.fx
I am curious why it's not in this repo, and also how that compares to your MXAO? I've tried both and prefer the look of SSAO.fx (it gives deeper shadows in crevices), but I don't know enough to say what's going on here. :)