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Milestones

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  • Horror chasing game built with 3D raycasting game.

    Overdue by 2 year(s)
    Due by July 28, 2023
    0/1 issues closed
  • Hardware-accelerated 3D Graphics Engine with player movement, lighting, model import, portals, objects, and billboards.

    Overdue by 2 year(s)
    Due by July 28, 2023
    1/6 issues closed
  • Implement a feature-rich 3D raycaster with the potential of becoming a game engine base

    Overdue by 2 year(s)
    Due by July 14, 2023
    3/3 issues closed
  • Basic 2D raycaster capable of casting multiple rays in the player's FOV

    Overdue by 2 year(s)
    Due by July 12, 2023
    1/1 issues closed