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Description
(To whomever it matters to)
Possible future milestones:
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Add user-controlled graphical settings (mouse sensitivity, water reflection, shadow maps, etc.)
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Add help menu
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Locale detection
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Raycast helper (wireframe box showing to indicate the user where a block addition would occur)
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Put the camera closer to the head, and perform a reversed-raycast to adjust the camera position (prevent the camera from going inside the terrain geometry). Perf: only raycast on the closest 4 chunks.
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Camera lock / camera switch target (important for ease of use on mobile devices)
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Chat (prototypes in
client/app/modules/chat) -
Console to send commands to the server
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Wire in and expose random seed / flymode / op state
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Sun position synchronization
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Node.js CLI commands(?) (really not a priority)
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WebAudio module (prototypes in
client/engine/audio) -
Inventory and crafting system(?) Not entirely sure where this would belong. Probably in modules. This should be done together with entity life/death depending on user needs.