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This repository was archived by the owner on Apr 18, 2021. It is now read-only.
I find varnish cache BAN functionality very neat and it would be nice to be able to use it here as well.
Right now a key hash is calculated and stored which makes wildcard bans problematic.
Also there seems to be no easy way to manually do something like this:
cache.Invalidate(path) because of how keys are created (I may very well be wrong here...)
I tried using the underlying VFS (memory) but again it seems to fail on how keys are created.
Is there a way to do this currently? I have handlers in place to intercept so I think I just need a way to deterministically calculate keys.
As for wildcards any ideas would be welcome keeping another set of currently seen keys may work but seems redundant and error prone at best.