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OpenGL Renderer in Core Options has a Rendering bug in Picross 3D #196

@DarkSide1305

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@DarkSide1305

In Picross 3D, if the OpenGL renderer is turned on, the lines do not render, making it very hard to distinguish between the exact blocks which is rather important in this game. This is how it looks: https://cdn.discordapp.com/attachments/434713532341288961/1156633851997724803/20230927_183414.jpg, this is how its supposed to look: https://cdn.discordapp.com/attachments/783653355158372357/1156630100582871090/20230927_183342.jpg

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