In Picross 3D, if the OpenGL renderer is turned on, the lines do not render, making it very hard to distinguish between the exact blocks which is rather important in this game. This is how it looks: https://cdn.discordapp.com/attachments/434713532341288961/1156633851997724803/20230927_183414.jpg, this is how its supposed to look: https://cdn.discordapp.com/attachments/783653355158372357/1156630100582871090/20230927_183342.jpg