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ZZZ | Template lacks proper syntax for texture only mods #125

@honeyorchiid-svg

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@honeyorchiid-svg

As suggested, I've been retexturing only the face DDS to avoid the face breaking in-game. However, no matter what I do, it doesn't show up in-game. I have the latest xxmi tools, blender, and even dumped my files without the blend fine. I'm not sure what to do. Thought it was because my xxmi tools were old, but I've installed so many new versions, and nothing seems to work. What do I do?

Here's an example of what my ini file looks like:

; Nangong

; Constants -------------------------


; Overrides -------------------------

[TextureOverrideNangongFaceADiffuse]
hash = 1fd77103
this = ResourceNangongFaceADiffuse

[TextureOverrideNangongFaceALightMap]
hash = 4309b48e
this = ResourceNangongFaceALightMap

[TextureOverrideNangongFaceBDiffuse]
hash = 1fd77103
this = ResourceNangongFaceBDiffuse

[TextureOverrideNangongFaceCDiffuse]
hash = 1fd77103
this = ResourceNangongFaceCDiffuse


; CommandList -----------------------


; Resources -------------------------

[ResourceNangongFaceADiffuse]
filename = NangongFaceADiffuse.dds

[ResourceNangongFaceALightMap]
filename = NangongFaceALightMap.dds

[ResourceNangongFaceBDiffuse]
filename = NangongFaceBDiffuse.dds

[ResourceNangongFaceCDiffuse]
filename = NangongFaceCDiffuse.dds


; .ini generated by XXMI (XX-Model-Importer) v1.6.3
; If you have any issues or find any bugs, please open a ticket at https://github.com/leotorrez/XXMI-Tools/issues
``


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