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This repository was archived by the owner on Dec 21, 2024. It is now read-only.
This repository was archived by the owner on Dec 21, 2024. It is now read-only.

Problem with build NavGridDemo #9

@almas123

Description

@almas123

Hello, thank you for such a long support of this project. but now i am getting problem with build a last NavGridDemo with unreal 4.25.0 , i am attaching a logs
https://dropmefiles.com/ReYUD

and i am changed build.cs like
`using UnrealBuildTool;
using System.IO;

public class NavGrid : ModuleRules
{
public NavGrid(ReadOnlyTargetRules TargetRules) : base(TargetRules) {

    PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
    PublicIncludePaths.Add (Path.Combine (ModuleDirectory, "Public")); 
    PublicIncludePaths.Add (Path.Combine (ModuleDirectory, "Classes")); 
    PrivateIncludePaths.Add (Path.Combine (ModuleDirectory, "Private")); 
    
            PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "AIModule" });

    if (TargetRules.bBuildEditor)
    {
        PrivateDependencyModuleNames.AddRange(new string[] { "UnrealED" });
    }

}

}`

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