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Rule.h
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66 lines (43 loc) · 936 Bytes
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/**
* @file Rule.h
* @brief
* @author Laurence Morin-Daoust
* @version 1.0
* @date 2011-07-09
*/
#ifndef RULE_H
#define RULE_H
#include <vector>
#include <string>
#include <sstream>
#include "EDirection.h"
#include "IRule.h"
class Rule : public IRule
{
private:
int m_OldFetcher_directory;
int m_NewFetcher_directory;
DIRECTION m_OldDirection;
DIRECTION m_NewDirection;
int m_OldPosition;
int m_NewPosition;
public:
/**
* @brief Default constructor.
*/
Rule();
Rule(int a_OldFetcher_directory, int a_NewFetcher_directory,
DIRECTION a_OldDirection, DIRECTION a_NewDirection,
int a_OldPosition, int a_NewPosition);
/**
* @brief Destructor.
*/
~Rule();
int GetOldFetcherDirectory();
int GetNewFetcherDirectory();
DIRECTION GetOldDirection();
DIRECTION GetNewDirection();
int GetOldPosition();
int GetNewPosition();
};
#endif