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.gitignore
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81 lines (70 loc) · 1.08 KB
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# This .gitignore file should be placed at the root of your Unity project directory
# User-specific files
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.opendb
*.VC.db
*.pidb.meta
# Unity generated files
*.unity
*.unity.meta
*.prefab
*.prefab.meta
*.asset
*.asset.meta
*.mat
*.mat.meta
*.physicMaterial
*.physicMaterial.meta
*.controller
*.controller.meta
*.mask
*.mask.meta
# Autogenerated VS/MD solution and project files
ExportedObj/
Library/
Obj/
Temp/
Build/
Builds/
Assets/AssetStoreTools*
# Avoid storing large files in the repository
[Dd]ebug/
[Rr]elease/
[Bb]in/
[Oo]bj/
[Tt]emp/
# Compiled DLLs
*.dll
*.dll.meta
*.exe
*.exe.meta
*.pdb
*.mdb
# Builds
[Bb]uilds/
[Bb]uild/
builds/
build/
# Avoid including Unity Collab files
collab/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# Assets/AssetStoreTools*
# End of line conventions
*.crlf
*.lf
*.swp
# Unity3D generated file on crash reports
sysinfo.txt
sysinfo.txt.meta