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msg.go
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175 lines (147 loc) · 2.93 KB
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package main
const (
statusInitial status = iota
statusLoading
statusSuccess
statusFailed
)
type status int
func (s status) isInitial() bool {
return s == statusInitial
}
func (s status) isLoading() bool {
return s == statusLoading
}
func (s status) isSuccess() bool {
return s == statusSuccess
}
func (s status) isFailed() bool {
return s == statusFailed
}
type categoriesMsg struct {
categories []category
err error
status
}
func newCategoriesLoadingMsg() categoriesMsg {
return categoriesMsg{
status: statusLoading,
}
}
func newCategoriesLoadedMsg(categories []category) categoriesMsg {
return categoriesMsg{
categories: categories,
status: statusSuccess,
}
}
func newCategoriesFailedMsg(err error) categoriesMsg {
return categoriesMsg{
err: err,
status: statusFailed,
}
}
type categorySelectionMsg category
type scheduleMsg struct {
category category
matches []match
err error
status
}
func newScheduleInitialMsg() scheduleMsg {
return scheduleMsg{
status: statusInitial,
}
}
func newScheduleLoadingMsg(category category) scheduleMsg {
return scheduleMsg{
category: category,
status: statusLoading,
}
}
func newScheduleLoadedMsg(category category, matches []match) scheduleMsg {
return scheduleMsg{
category: category,
matches: matches,
status: statusSuccess,
}
}
func newScheduleFailedMsg(category category, err error) scheduleMsg {
return scheduleMsg{
category: category,
err: err,
status: statusFailed,
}
}
type matchSelectionMsg string
type textLivesMsg struct {
matchID string
textLives []textLive
hasData bool
err error
status
}
func newTextLivesInitialMsg() textLivesMsg {
return textLivesMsg{
status: statusInitial,
}
}
func newTextLivesLoadingMsg(matchID string) textLivesMsg {
return textLivesMsg{
matchID: matchID,
status: statusLoading,
}
}
func newTextLivesLoadedMsg(matchID string, textLives []textLive) textLivesMsg {
return textLivesMsg{
matchID: matchID,
textLives: textLives,
hasData: true,
status: statusSuccess,
}
}
func newTextLivesNoDataMsg(matchID string) textLivesMsg {
return textLivesMsg{
matchID: matchID,
hasData: false,
status: statusSuccess,
}
}
func newTextLivesFailedMsg(matchID string, err error) textLivesMsg {
return textLivesMsg{
matchID: matchID,
hasData: true,
err: err,
status: statusFailed,
}
}
type statsMsg struct {
matchID string
stats *stats
err error
status
}
func newStatsInitialMsg() statsMsg {
return statsMsg{
status: statusInitial,
}
}
func newStatsLoadingMsg(matchID string) statsMsg {
return statsMsg{
matchID: matchID,
status: statusLoading,
}
}
func newStatsLoadedMsg(matchID string, s *stats) statsMsg {
return statsMsg{
matchID: matchID,
stats: s,
status: statusSuccess,
}
}
func newStatsFailedMsg(matchID string, err error) statsMsg {
return statsMsg{
matchID: matchID,
err: err,
status: statusFailed,
}
}