When deployed to a large player base, the following intermittent fatal crash is reported for a non-trivial percentage of players:
Fatal Exception: android.runtime.JavaProxyThrowable: [System.InvalidOperationException]: NaturalOrientation detection failed. Set ScreenOrientation in MainActivity to FullSensor.
at Microsoft.Xna.Framework.AndroidCompatibility.GetDeviceNaturalOrientation
at Microsoft.Xna.Framework.AndroidCompatibility..ctor
at Microsoft.Xna.Framework.AndroidCompatibility.Initialize
at Microsoft.Xna.Framework.AndroidGameActivity.OnCreate
MainActivity ScreenOrientation is in fact set to FullSensor and in unit testing works fine.