Skip to content

Feature Idea: Button Mashing (Repeated Press Input) #4

@EyeGazeGirl

Description

@EyeGazeGirl

Summary:
Add support for repeated button presses ("button mashing") alongside the current "hold button" functionality.

Description:
Right now, OkGameOn supports holding a button for continuous input. It would be great to add an option for repeated presses — where each press is registered individually rather than held continuously. This would open up gameplay styles where speed or rhythm of pressing matters (e.g., quick-time events, minigames, or power-ups that depend on how fast a button is pressed).

Example Use Case:

A player repeatedly presses a key to build up power (like sprinting faster or lifting an object).

Button-mashing mini-games that depend on rapid input timing.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions