I like this module, feels so clean and organised. It has so many features I would LOVE to use, because there are not many google play game services modules for Godot.
I followed instructions, compiled, edited projects config file and set up my game in the online console.
My apps name is "squane"
I have this code in the _ready():
if Globals.has_singleton("GodotGooglePlayGameServices"):
gpgs = Globals.get_singleton("GodotGooglePlayGameServices")
gpgs.init(get_instance_ID())
But the app opens, and then it crashes.
I used Android_sdk/tools Monitor to check why it crashed and I pasted the logs in here:
https://pastebin.com/CakwcV2w
The last logs before it crashes are at the bottom of the file.
I hope you can help, because I have no other hopes...