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fix(deps): update module github.com/charmbracelet/bubbles to v2#883

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fix(deps): update module github.com/charmbracelet/bubbles to v2#883
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@renovate renovate bot commented Feb 25, 2026

This PR contains the following updates:

Package Change Age Confidence
github.com/charmbracelet/bubbles v0.16.1v2.0.0 age confidence

Release Notes

charmbracelet/bubbles (github.com/charmbracelet/bubbles)

v2.0.0

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bubbles-v2-block

Bubbles v2 is here! 🫧

We're thrilled to share Bubbles v2 with you! This release accompanies Bubble Tea v2 and Lip Gloss v2 and brings a ton of consistency, new features, and quality-of-life improvements across every component. Catch 'em all:

go get charm.land/bubbletea/v2
go get charm.land/bubbles/v2
go get charm.land/lipgloss/v2

You can also check the Upgrade Guide for more info.

There are a lot of changes in here, but we've found upgrading pretty easy, especially with a linter. Read on for the full breakdown!

[!NOTE]
When in doubt, check the examples for reference — they've all been updated for v2.

🏠 New Home

Bubbles v2 now lives at charm.land:

import "charm.land/bubbles/v2"

All sub-packages follow the same pattern: charm.land/bubbles/v2/viewport, charm.land/bubbles/v2/list, etc.

🎨 Light and Dark Styles

Some Bubbles, like help, offer default styles for both light and dark backgrounds. Since Lip Gloss v2 removes AdaptiveColor, choosing light or dark is now a manual process. You've got a couple of options.

🎩 The Best Way

Have Bubble Tea query the background color for you. This properly queries the correct inputs and outputs, and happens in lockstep with your application:

func (m model) Init() tea.Cmd {
    return tea.RequestBackgroundColor
}

func (m model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
    switch msg := msg.(type) {
    case tea.BackgroundColorMsg:
        m.help.Styles = help.DefaultStyles(msg.IsDark())
        return m, nil
    }
    // ...
}

If you're using Wish you must do it this way to get the background color of the client.

🤠 The Quick Way

Use the compat package in Lip Gloss. It's less recommended because it contains blocking I/O that operates independently of Bubble Tea, and when used with Wish it won't detect the client's background:

import "charm.land/lipgloss/v2/compat"

var hasDarkBG = compat.HasDarkBackground()

h := help.New()
h.Styles = help.DefaultStyles(hasDarkBG)
👀 Or Just Pick One
h.Styles = help.DefaultLightStyles() // light mode!
h.Styles = help.DefaultDarkStyles()  // jk dark mode

This pattern applies to help, list, textarea, and textinput.

🔑 The Init You Know and Love is Back

After experimenting with a few different forms of Init during the alphas, we decided the v1 signature was the right call after all. Init was a bit too redundant for our tastes given that initialization already happens in New:

func (m Model) Init() tea.Cmd
✨ The Big Highlights
Getters and Setters Everywhere

All components now use getter/setter methods instead of exported Width and Height fields. This lets us do internal bookkeeping when things change, and it makes the API consistent across every Bubble:

// Before
vp.Width = 40
fmt.Println(vp.Width)

// After
vp.SetWidth(40)
fmt.Println(vp.Width())

Affected: filepicker, help, progress, table, textinput, viewport.

Functional Options

Constructors now use the functional options pattern instead of positional args or separate constructor functions:

vp := viewport.New(viewport.WithWidth(80), viewport.WithHeight(24))
sw := stopwatch.New(stopwatch.WithInterval(500 * time.Millisecond))
t := timer.New(30*time.Second, timer.WithInterval(100*time.Millisecond))
DefaultKeyMap is a Function Now

All DefaultKeyMap package-level variables are now functions, so you get fresh values every time:

km := textinput.DefaultKeyMap()   // was textinput.DefaultKeyMap
km := textarea.DefaultKeyMap()    // was textarea.DefaultKeyMap
km := paginator.DefaultKeyMap()   // was paginator.DefaultKeyMap
Real Cursor Support 🖱️

Both textarea and textinput now support real terminal cursors! The feature is opt-in, so by default your programs will continue to use the easy-breezy virtual cursor. Set VirtualCursor to false and use Model.Cursor() for the real deal. Check out the textarea and textinput examples to see it in action.

Cleaned House 🧹

All previously deprecated symbols have been removed:

  • NewModel variants — just use New
  • spinner.Tick() — use Model.Tick() instead
  • paginator.UsePgUpPgDownKeys and friends — customize KeyMap directly
  • filepicker.DefaultStylesWithRenderer() — Lip Gloss is pure now, use DefaultStyles()
  • viewport.HighPerformanceRendering — no longer needed
  • runeutil and memoization packages moved to internal/ (they were never meant for public use anyway)

What's Changed: the Laundry List
🔮 Cursor
  • Model.Blink renamed to Model.IsBlinked for clarity
  • Model.BlinkCmd() renamed to Model.Blink()
  • Each cursor now gets a unique ID
📂 Filepicker
  • DefaultStylesWithRenderer() removed — Lip Gloss is pure now, so just use DefaultStyles()
  • Model.Height broken into SetHeight(int) / Height() int
❓ Help
  • Model.Width broken into SetWidth(int) / Width() int
  • New DefaultStyles(isDark bool), DefaultDarkStyles(), and DefaultLightStyles()
  • Defaults to dark background styles out of the box
🥕 List
  • DefaultStyles() and NewDefaultItemStyles() now take an isDark bool parameter
  • Styles.FilterPrompt and Styles.FilterCursor have been consolidated into Styles.Filter (a textinput.Styles)
  • GlobalIndex helper added
📄 Paginator
  • DefaultKeyMap variable → DefaultKeyMap() function
  • Deprecated fields (UsePgUpPgDownKeys, UseLeftRightKeys, etc.) removed — customize KeyMap directly
🌈 Progress

This one got the biggest makeover!

  • Complete color API overhaul:
    • WithGradient / WithScaledGradientWithColors(...color.Color) — pass 2+ colors for blending
    • WithSolidFill(string)WithColors(color) — pass a single color for a solid fill
    • WithDefaultGradient()WithDefaultBlend()
    • New WithScaled(bool) to scale the blend to fit only the filled portion
    • New WithColorFunc(func(total, current float64) color.Color) for fully dynamic coloring
    • WithColorProfile removed — Bubble Tea handles this automatically now
  • Model.FullColor and Model.EmptyColor changed from string to image/color.Color
  • Model.Width broken into SetWidth(int) / Width() int
  • Model.Update now returns Model instead of tea.Model
  • Improved blend algorithm with support for multiple color stops — special thanks to the legendary @​lrstanley!
🌀 Spinner
  • Tick() package-level function removed — use Model.Tick() instead
⏱️ Stopwatch
  • NewWithInterval(d) removed — use New(WithInterval(d)) instead
  • Debounced tick messages
🔢 Table
  • Model.Width / Model.Height replaced with getter/setter methods
  • Uses ansi.Truncate instead of runewidth.Truncate
  • Fixed a critical out-of-bounds cursor bug — thanks @​s0ders!
✏️ Textarea

The big change here is real cursor support — but that's opt-in, so by default your programs will keep using the virtual cursor.

  • DefaultKeyMap variable → DefaultKeyMap() function
  • New PageUp / PageDown key bindings
  • Model.FocusedStyle / Model.BlurredStyleModel.Styles.Focused / Model.Styles.Blurred
  • Style type renamed to StyleState; new Styles struct groups Focused, Blurred, and Cursor
  • Model.SetCursor renamed to Model.SetCursorColumn
  • Model.Cursor is now func() *tea.Cursor for real cursor support
  • Model.VirtualCursor bool added — set to false when using a real cursor
  • New DefaultStyles(isDark bool), DefaultDarkStyles(), DefaultLightStyles()
  • New methods: Column(), ScrollYOffset(), ScrollPosition(), MoveToBeginning(), MoveToEnd()
  • Focus status now passed to SetPromptFunc
📜 Textinput

Most of the changes here bring textinput to parity with textarea, including real cursor support. Styling has been consolidated into a Styles struct with Focused and Blurred states:

  • DefaultKeyMap variable → DefaultKeyMap() function
  • Model.Width broken into SetWidth(int) / Width() int
  • Model.PromptStyleStyleState.Prompt
  • Model.TextStyleStyleState.Text
  • Model.PlaceholderStyleStyleState.Placeholder
  • Model.CompletionStyleStyleState.Suggestion
  • Model.Cursor is now func() *tea.Cursor for real cursor support
  • Model.VirtualCursor() / SetVirtualCursor(bool) added
  • Model.Styles() / SetStyles(Styles) added
  • New DefaultStyles(isDark bool), DefaultDarkStyles(), DefaultLightStyles()
  • Exposed matched suggestions and suggestion index
⏲️ Timer
  • NewWithInterval(timeout, interval) removed — use New(timeout, WithInterval(interval))
  • Debounced tick messages
📦 Viewport

viewport got a ton of love in v2. Let's dive in!

Breaking changes:

  • New(width, height int)New(...Option) with WithWidth / WithHeight
  • Model.Width, Model.Height, Model.YOffset replaced with getter/setter methods
  • HighPerformanceRendering removed

Shiny new features:

You can now scroll horizontally with the left and right arrow keys, and set up a custom gutter column for things like line numbers:

vp := viewport.New()
vp.SetContent("hello world")

// Show line numbers:
vp.LeftGutterFunc = func(info viewport.GutterContext) string {
    if info.Soft {
        return "     │ "
    }
    if info.Index >= info.TotalLines {
        return "   ~ │ "
    }
    return fmt.Sprintf("%4d │ ", info.Index+1)
}

Highlight parts of what's being viewed with regex:

vp.SetHighlights(regexp.MustCompile("hello").FindAllStringIndex(vp.GetContent(), -1))
vp.HighlightNext()      // highlight and navigate to next match
vp.HighlightPrevious()  // highlight and navigate to previous match
vp.ClearHighlights()    // clear all highlights

Let viewport handle soft wrapping for you:

vp.SoftWrap = true
vp.SetContent("hello world from a very long line")

Or, if you need fine control, use SetContentLines with "virtual lines" containing \n — they're treated as soft wraps automatically.

Also new:

  • Horizontal mouse wheel scrolling (thanks @​UnseenBook!)
  • GetContent() to retrieve content
  • FillHeight to pad the viewport with empty lines
  • StyleLineFunc for per-line styling
  • HighlightStyle and SelectedHighlightStyle for highlight appearance
Changelog
Fixed
  • f744b929dddecc7863cf78605c5bfc396d90abc3: fix(ci): use local golangci-lint config (@​aymanbagabas)
  • 251e612949595b006e0e4739029d45e32c6b34b6: fix(filepicker): fix a panic due to an unchecked assertion (#​891) (@​meowgorithm)
  • f3f0ca0fe2f05b56e5a0c69b226b4d752c5e8f4a: fix(lint): exclude var-naming rule for revive (@​aymanbagabas)
  • d004225e8c3b8c8ddb14a76a5101728d666396f3: fix(table): use ansi.Truncate instead of runewidth.Truncate (#​884) (@​jedevc)
  • 93a004ab70c8ea979940b2720b3993c8f68bf8dc: fix(viewport): optimize subline splitting by skipping lines without line endings (@​aymanbagabas)
  • d0166363eb8176b331de98dba1d6e997560f216f: fix: changed 'recieve' to 'receive' for 100% quality of Go Report Card (#​881) (@​Atennop1)
  • af98365cc63af118d838e05522f8dddf16ad827e: fix: lint issues (@​aymanbagabas)
Docs
  • c81d525337e1a059c4343cf65a02eea020470a48: docs(readme): update for v2 (#​888) (@​aymanbagabas)
  • 6a799f4d58cc0eaeab0874f4ce9c98b5a922bd01: docs(readme): update header image, minor corrections (@​meowgorithm)
  • 24081b3590e746db4efa2ec09e31a85e2c078427: docs: add v2 upgrade and changes guide (#​885) (@​aymanbagabas)
  • 3a5ea3e2eb42aa064bb4a0ffe3262cb2b8a1f19b: docs: update mascot image (@​aymanbagabas)
Other stuff
  • ae99f46cec66f45862c2d953bb1af31efdc4f073: feat(v2/textarea): expose Column(), clarify 0-indexing (#​875) (@​caarlos0)

💝 That's a wrap!

Feel free to reach out, ask questions, give feedback, and let us know how it's going. We'd love to know what you think.


Part of Charm.

The Charm logo

Charm热爱开源 • Charm loves open source • نحنُ نحب المصادر المفتوحة

v1.0.0

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This is just an honorary release of Bubbles v1. Stay tuned for the next major version 🫧

Changelog

Fixed

The Charm logo

Thoughts? Questions? We love hearing from you. Feel free to reach out on X, Discord, Slack, The Fediverse, Bluesky.

v0.21.1

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Changelog
New!
Fixed
Docs
Other stuff

The Charm logo

Thoughts? Questions? We love hearing from you. Feel free to reach out on X, Discord, Slack, The Fediverse, Bluesky.

v0.21.0

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Viewport improvements

Finally, viewport finally has horizontal scrolling ✨!1
To enable it, use SetHorizontalStep (default in v2 will be 6).

You can also scroll manually with ScrollLeft and ScrollRight, and use
SetXOffset to scroll to a specific position (or 0 to reset):

vp := viewport.New()
vp.SetHorizontalStep(10) // how many columns to scroll on each key press
vp.ScrollRight(30)       // pan 30 columns to the right!
vp.ScrollLeft(10)        // pan 10 columns to the left!
vp.SetXOffset(0)         // back to the left edge

To make the API more consistent, vertical scroll functions were also renamed,
and the old ones were deprecated (and will be removed in v2):

// Scroll n lines up/down:
func (m Model) LineUp(int)     // deprecated
func (m Model) ScrollUp(int)   // new!
func (m Model) LineDown(int)   // deprecated
func (m Model) ScrollDown(int) // new!

// Scroll half page up/down:
func (m Model) HalfViewUp() []string   // deprecated
func (m Model) HalfPageUp() []string   // new!
func (m Model) HalfViewDown() []string // deprecated
func (m Model) HalfPageDown() []string // new!

// Scroll a full page up/down:
func (m Model) ViewUp(int) []string   // deprecated
func (m Model) PageUp(int) []string   // new!
func (m Model) ViewDown(int) []string // deprecated
func (m Model) PageDown(int) []string // new!

[!NOTE]
In v2, these functions will not return lines []string anymore, as it is no
longer needed due to HighPerformanceRendering being deprecated as well.

Other improvements

The list bubble got a couple of new functions: SetFilterText,
SetFilterState, and GlobalIndex - which you can use to get the index of the
item in the unfiltered, original item list.

On textinput, you can now get the matched suggestions and more with
MatchedSuggestions and CurrentSuggestionIndex.

To put the cherry on top, this release also includes numerous bug fixes.
You can read about each of them in the linked commits/PRs below.

Changelog

New Features
Bug fixes
Dependency updates
Documentation updates
Other work

The Charm logo

Thoughts? Questions? We love hearing from you. Feel free to reach out on Twitter, The Fediverse, or on Discord.

v0.20.0

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Focus. Breathe.

This features support for Bubble Tea's new focus-blur feature as well as a quality-of-life update to paginator. Enjoy!

Focus

You heard that right. Focus-blur window events are now enabled for textinput and textarea which were recently added to Bubble Tea v1.1.0. As long as WithReportFocus is enabled in your Program you'll automatically get nicer inputs.

To enable focus reporting:

p := tea.NewProgram(model{}, tea.WithReportFocus())

Remember to stay focused and hydrated!

Paginator opts

Speaking of functional arguments, paginator also received some some new quality-of-life startup options, courtesy @​nervo.

p := paginator.New(
	paginator.WithPerPage(42),
	paginator.WithTotalPages(42),
)

Of course, you can still set the values on the model directly too:

p := paginator.New()
p.PerPage = 42
p.TotalPages = 24

Happy paging!

Changelog

New!
Deps

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Thoughts? Questions? We love hearing from you. Feel free to reach out on Twitter, The Fediverse, or on Discord.

v0.19.0

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Bugs? Squashed (along with a few nice lil’ features).

Community-Driven Development?! Yep, the majority of the changes in this release were done by the community. Thank you all for your contributions that made this release possible.

Progress: custom chars

You can now customize the filled and empty characters of the progress bar.

p := progress.New(progress.WithFillCharacters('>', '.'))

progress bar example

Table improvements

Help is on the way

Table now includes a short and full help view so it's easier than ever to tell your users how to interact with the table.

// Render a table with its help.
t := table.New()
view := t.View() + "\n" + t.HelpView()
Accessing columns

You can also now get the table's columns (this already existed for rows).

package table

// Columns returns the current columns.
func (m Model) Columns() []Column

List: page navigation is fixed!

Previously, list.NextPage() and list.PrevPage() didn't work because the methods did not have pointer receivers. We've fixed this…by making them pointer receivers!

⚠️ Note that this is a minor API change and you might need to update your app to pass a pointer receiver to your model rather than a copy. Details in #​458.

package progress

// NextPage moves to the next page, if available.
func (m *Model) NextPage()

// PrevPage moves to the previous page, if available.
func (m *Model) PrevPage()

What’s Changed

Changed
Added
Fixed
Test coverage ✅

New Contributors

Full Changelog: charmbracelet/bubbles@v0.18.0...v0.19.0


The Charm logo

Thoughts? Questions? We love hearing from you. Feel free to reach out on Twitter, The Fediverse, or on Discord.

v0.18.0

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Textarea, but faster

This release features several fixes and big performance improvements for the textarea bubble.

What's Changed

New
Improved
Fixed

New Contributors

Full Changelog: charmbracelet/bubbles@v0.17.1...v0.18.0


The Charm logo

Thoughts? Questions? We love hearing from you. Feel free to reach out on Twitter, The Fediverse, or on Discord.

v0.17.1

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Bumping Bubble Tea

This is just a little update to update to the latest version of Bubble Tea.

What's Changed

Full Changelog: charmbracelet/bubbles@v0.17.0...v0.17.1


The Charm logo

Thoughts? Questions? We love hearing from you. Feel free to reach out on Twitter, The Fediverse, or on Discord.

v0.17.0

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Text input autocompletions and various improvements

Autocompletion in Text Input

So @​toadle wanted textinputs to support autocompletion in a ghost-text kind of a way. Rather than wait for us to do it he did what any dedicated open source developer would: he sent a PR! And now we can all benefit from his hard work.

Autocompletion is super easy to use:

ti := textinput.New()
ti.SetSuggestions([]string{"meow", "purr"})

By default you can press ctrl+n and ctrl+p to cycle through suggestions, but those keybindings can be changed as you, the application developer, see fit. For details check out textinput.SetSuggestions and the corresponding KeyMap in the docs.

Is the progress bar done yet?

@​yrashk acutely noticed that to nicely transition from one state to another after an animated progress bar fills up it's helpful to know when the animated has finished animating before transitioning. To solve for this he added an IsAnimating method to the progress model. Thanks, @​yrashk!

Changelog

New!
Improved
Fixed

Full Changelog: charmbracelet/bubbles@v0.16.1...v0.17.0

New Contributors


The Charm logo

Thoughts? Questions? We love hearing from you. Feel free to reach out on Twitter, The Fediverse, or on Discord.


Configuration

📅 Schedule: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined).

🚦 Automerge: Disabled by config. Please merge this manually once you are satisfied.

Rebasing: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox.

🔕 Ignore: Close this PR and you won't be reminded about this update again.


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Footnotes

  1. It is disabled by default in v1, but will be enabled in v2.

@renovate renovate bot requested a review from statik as a code owner February 25, 2026 02:46
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renovate bot commented Feb 25, 2026

⚠️ Artifact update problem

Renovate failed to update an artifact related to this branch. You probably do not want to merge this PR as-is.

♻ Renovate will retry this branch, including artifacts, only when one of the following happens:

  • any of the package files in this branch needs updating, or
  • the branch becomes conflicted, or
  • you click the rebase/retry checkbox if found above, or
  • you rename this PR's title to start with "rebase!" to trigger it manually

The artifact failure details are included below:

File name: go.sum
Command failed: go get -t ./...
go: module github.com/charmbracelet/bubbles/v2@v2.0.0 requires go >= 1.24.2; switching to go1.25.7
go: github.com/charmbracelet/bubbles/v2@v2.0.0: parsing go.mod:
	module declares its path as: charm.land/bubbles/v2
	        but was required as: github.com/charmbracelet/bubbles/v2

@github-actions github-actions bot enabled auto-merge February 25, 2026 02:46
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